From nomic-talk at srcf.ucam.org Wed Dec 1 00:01:02 2004 From: nomic-talk at srcf.ucam.org (Stuart Moore) Date: Wed Dec 1 00:01:02 2004 Subject: [Nomic] This email is just to piss Adam off Message-ID: foo From nomic-talk at srcf.ucam.org Sat Dec 4 00:01:02 2004 From: nomic-talk at srcf.ucam.org (Stuart Moore) Date: Sat Dec 4 00:01:02 2004 Subject: [Nomic] This email is just to piss Adam off Message-ID: foo From nomic-talk at srcf.ucam.org Thu Dec 9 22:37:01 2004 From: nomic-talk at srcf.ucam.org (Stuart Moore) Date: Thu Dec 9 22:37:01 2004 Subject: [Nomic] Proposal In-Reply-To: <41A879FF.8080003@cam.ac.uk> References: <41A879FF.8080003@cam.ac.uk> Message-ID: <41B8D362.8010705@cam.ac.uk> This is a notice of consensus printed on yellow paper. There's a watermark too. The following rule should be entered into the ruleset Rule 33: NULL De namer de gamer ist Deutscher Erotica Auf Mine Links, YAAAAAAAAAAAARRRR! Although I guess most people couldn't care less... ho hum From nomic-talk at srcf.ucam.org Fri Dec 10 00:38:01 2004 From: nomic-talk at srcf.ucam.org (Adam Biltcliffe) Date: Fri Dec 10 00:38:01 2004 Subject: [Nomic] Proposal In-Reply-To: <41B8D362.8010705@cam.ac.uk> References: <41A879FF.8080003@cam.ac.uk> <41B8D362.8010705@cam.ac.uk> Message-ID: On Dec 9 2004, Stuart Moore wrote: > This is a notice of consensus printed on yellow paper. There's a > watermark too. > > The following rule should be entered into the ruleset > > Rule 33: NULL > De namer de gamer ist Deutscher Erotica > Auf Mine Links, > > YAAAAAAAAAAAARRRR! No, no, no. You're all wrong. By precedent of Papal judgement, I made a statement a while ago which was agreed to have constituted blanket objection to all past or future proposals which I didn't explicitly agree to, such as this one. Therefore, I declare you guilty of Taking Insufficient Notice. EE From nomic-talk at srcf.ucam.org Tue Dec 14 15:51:01 2004 From: nomic-talk at srcf.ucam.org (Carrie Oliver) Date: Tue Dec 14 15:51:01 2004 Subject: [Nomic] Some rules Message-ID: Hey, its about time something happened so I have been busy inventing some rules, even if they are not very good they may atleast get this going again... ------------------------- Board again! There is a square board of size 30x30 with spaces numbered along each axis from 0 to 29, henceforth known as The Board. The Board, and the location of entities upon it, shall be considered part of the state of the game. All members on the List of Voters shall have a location on the Board at any one time. ------------------------- This is the world as we know it, and I feel fine. The board consists entiry of water to begin with except at the points the players, that is to say members on the List of Voters, start which are considered to contain small sandy islands to avoid drowning. Players begin at points selected by themselves. ------------------------- There be pirates in this game, Yarrrrr! All players in this game are considered to be aboard ships and are pirates! The ships are all of equal size initially (that is to say rubber dingyies) though the colour maybe selected as may the name of the ship. This information shall be stored in a list, henceforth known as the List of Pirates. Boats maybe moored along side an island. ------------------------- The coordinates of power. There shall be a list avaliable to all players of the location of all islands currently present on the map and of all players current coordinates. This list shall be known as the List of Locations. ------------------------ The Navigator There shall be a member of the ministry who's job is to unhold the rule of the coordinates of power. They shall hold the List of Locations and supply updated copies upon request by a member of the List of Voters. This shall initially be Carrie Oliver. ----------------------- There you go, have fun! :) Carrie From nomic-talk at srcf.ucam.org Tue Dec 14 15:57:02 2004 From: nomic-talk at srcf.ucam.org (Mike Cripps) Date: Tue Dec 14 15:57:02 2004 Subject: [Nomic] Some rules In-Reply-To: References: Message-ID: <41BF0CF3.7070601@mxtelecom.com> Carrie Oliver wrote: > Hey, its about time something happened so I have been busy inventing > some rules, even if they are not very good they may atleast get this > going again... > > ------------------------- > > Board again! > > There is a square board of size 30x30 with spaces numbered along each > axis from 0 to 29, > henceforth known as The Board. The Board, and the location of entities upon it, > shall be considered part of the state of the game. All members on the > List of Voters shall > have a location on the Board at any one time. > > ------------------------- > > This is the world as we know it, and I feel fine. > > The board consists entiry of water to begin with except at the points > the players, that > is to say members on the List of Voters, start which are considered to > contain small > sandy islands to avoid drowning. Players begin at points selected by themselves. > > ------------------------- > > There be pirates in this game, Yarrrrr! > > All players in this game are considered to be aboard ships and are pirates! > The ships are all of equal size initially (that is to say rubber > dingyies) though the > colour maybe selected as may the name of the ship. This information > shall be stored in > a list, henceforth known as the List of Pirates. Boats maybe moored > along side an island. > > ------------------------- > > The coordinates of power. > > There shall be a list avaliable to all players of the location of all > islands currently > present on the map and of all players current coordinates. This list > shall be known as the > List of Locations. > > ------------------------ > > The Navigator > > There shall be a member of the ministry who's job is to unhold the > rule of the coordinates > of power. They shall hold the List of Locations and supply updated > copies upon request > by a member of the List of Voters. This shall initially be Carrie Oliver. > > ----------------------- > > There you go, have fun! :) > > Carrie > > _______________________________________________ > Nomic-talk mailing list > Nomic-talk@srcf.ucam.org > http://www.srcf.ucam.org/mailman/listinfo/nomic-talk I vote AYE to all these proposals. From nomic-talk at srcf.ucam.org Tue Dec 14 17:14:01 2004 From: nomic-talk at srcf.ucam.org (Stuart Moore) Date: Tue Dec 14 17:14:01 2004 Subject: [Nomic] Some rules In-Reply-To: References: Message-ID: <41BF1F2D.70905@cam.ac.uk> Carrie Oliver wrote: > Hey, its about time something happened so I have been busy inventing > some rules, even if they are not very good they may atleast get this > going again... > > ------------------------- > > Board again! > > There is a square board of size 30x30 with spaces numbered along each > axis from 0 to 29, > henceforth known as The Board. The Board, and the location of entities upon it, > shall be considered part of the state of the game. All members on the > List of Voters shall > have a location on the Board at any one time. > > ------------------------- > > This is the world as we know it, and I feel fine. > > The board consists entiry of water to begin with except at the points > the players, that > is to say members on the List of Voters, start which are considered to > contain small > sandy islands to avoid drowning. Players begin at points selected by themselves. > > ------------------------- > > There be pirates in this game, Yarrrrr! > > All players in this game are considered to be aboard ships and are pirates! > The ships are all of equal size initially (that is to say rubber > dingyies) though the > colour maybe selected as may the name of the ship. This information > shall be stored in > a list, henceforth known as the List of Pirates. Boats maybe moored > along side an island. > > ------------------------- > > The coordinates of power. > > There shall be a list avaliable to all players of the location of all > islands currently > present on the map and of all players current coordinates. This list > shall be known as the > List of Locations. > > ------------------------ > > The Navigator > > There shall be a member of the ministry who's job is to unhold the > rule of the coordinates > of power. They shall hold the List of Locations and supply updated > copies upon request > by a member of the List of Voters. This shall initially be Carrie Oliver. > > ----------------------- > > There you go, have fun! :) > > Carrie > I vote "Arrrrrrrrrrrrr" to all these proposals, and lose the game. From nomic-talk at srcf.ucam.org Wed Dec 15 16:45:01 2004 From: nomic-talk at srcf.ucam.org (Adam Biltcliffe) Date: Wed Dec 15 16:45:01 2004 Subject: [Nomic] Some rules In-Reply-To: References: Message-ID: On Dec 14 2004, Carrie Oliver wrote: > Hey, its about time something happened so I have been busy inventing > some rules, even if they are not very good they may atleast get this > going again... > > Board again! > This is the world as we know it, and I feel fine. > There be pirates in this game, Yarrrrr! > The coordinates of power. > The Navigator I vote in favour of all the above-named proposals. I have a couple of minor issues with the phrasing of the last one, but in the interests of expediency I shall allow it to pass and propose the following rule myself: ---------- The Navigator II If at any point a rule exists whose name ends with 'The Navigator', the following two changes shall be made to the rules, overriding Rule 2, Mutability of the Rules: 1) The rule in question shall be altered to read as follows: "The duty of the Navigator shall be to make the contents of the List of Locations available to all players upon request." 2) The rule 'The Navigator II' shall be deleted from the ruleset. ---------- I also propose a new rule: ---------- Casting Adrift If a player has not selected an initial location on the Board within three days of the point at which that player could first have done so, any other player may declare that player to be 'cast adrift' at any non-island location on the board, which becomes the adrift player's new location. Rather than the starting situation specified in 'This is the world as we know it, and I feel fine' and 'There be pirates in this game, Yarrrrr!', the adrift player's location shall *not* be an island, and their ship shall be a 'small plank of wood'. ---------- From nomic-talk at srcf.ucam.org Wed Dec 15 16:54:01 2004 From: nomic-talk at srcf.ucam.org (Adam Biltcliffe) Date: Wed Dec 15 16:54:01 2004 Subject: [Nomic] one more Message-ID: Also, if we're kicking off again, I suggest the following rule: ---------- Sanity Check If the perception of the state of the game which is commonly held by all players is called into question by something which happened at least two weeks previously, the previous perception shall be held to be correct, even if it later shown to have been invalid. ---------- Basically: mistakes which no-one notices for more than two weeks can be ignored, for the sake of sanity. EE From nomic-talk at srcf.ucam.org Wed Dec 15 18:36:01 2004 From: nomic-talk at srcf.ucam.org (Carrie Oliver) Date: Wed Dec 15 18:36:01 2004 Subject: [Nomic] one more In-Reply-To: References: Message-ID: On 15 Dec 2004 16:53:23 +0000, Adam Biltcliffe wrote: > Also, if we're kicking off again, I suggest the following rule: > > ---------- > Sanity Check > > If the perception of the state of the game which is commonly held by all > players is called into question by something which happened at least two > weeks previously, the previous perception shall be held to be correct, even > if it later shown to have been invalid. ---------- > > Basically: mistakes which no-one notices for more than two weeks can be > ignored, for the sake of sanity. > > EE > I vote aye From nomic-talk at srcf.ucam.org Wed Dec 15 18:41:01 2004 From: nomic-talk at srcf.ucam.org (Carrie Oliver) Date: Wed Dec 15 18:41:01 2004 Subject: [Nomic] Some rules In-Reply-To: References: Message-ID: On 15 Dec 2004 16:44:37 +0000, Adam Biltcliffe wrote: > On Dec 14 2004, Carrie Oliver wrote: > > > Hey, its about time something happened so I have been busy inventing > > some rules, even if they are not very good they may atleast get this > > going again... > > > > Board again! > > This is the world as we know it, and I feel fine. > > There be pirates in this game, Yarrrrr! > > The coordinates of power. > > The Navigator > > I vote in favour of all the above-named proposals. I have a couple of minor > issues with the phrasing of the last one, but in the interests of > expediency I shall allow it to pass and propose the following rule myself: > > ---------- > The Navigator II > > If at any point a rule exists whose name ends with 'The Navigator', the > following two changes shall be made to the rules, overriding Rule 2, > Mutability of the Rules: > > 1) The rule in question shall be altered to read as follows: > > "The duty of the Navigator shall be to make the contents of the List of > Locations available to all players upon request." > > 2) The rule 'The Navigator II' shall be deleted from the ruleset. > ---------- > > I also propose a new rule: > > ---------- > Casting Adrift > > If a player has not selected an initial location on the Board within three > days of the point at which that player could first have done so, any other > player may declare that player to be 'cast adrift' at any non-island > location on the board, which becomes the adrift player's new location. > > Rather than the starting situation specified in 'This is the world as we > know it, and I feel fine' and 'There be pirates in this game, Yarrrrr!', > the adrift player's location shall *not* be an island, and their ship shall > be a 'small plank of wood'. ---------- > I vote aye to casting adrift. Does Navigator II not mean that there is no longer a specified navigator? Carrie From nomic-talk at srcf.ucam.org Wed Dec 15 18:47:02 2004 From: nomic-talk at srcf.ucam.org (Adam Biltcliffe) Date: Wed Dec 15 18:47:02 2004 Subject: [Nomic] Some rules In-Reply-To: References: Message-ID: On Dec 15 2004, Carrie Oliver wrote: > Does Navigator II not mean that there is no longer a specified navigator? Umm ... I should perhaps have thought about this some more, but I think your rule should make you the Navigator, then get rewritten. The rule won't say who's Navigator any more, but that's ok, because it'll still be you unless something changes it. adam From nomic-talk at srcf.ucam.org Thu Dec 16 15:03:01 2004 From: nomic-talk at srcf.ucam.org (John-Joseph Wilks) Date: Thu Dec 16 15:03:01 2004 Subject: [Nomic] Some rules In-Reply-To: Message-ID: >>Hey, its about time something happened so I have been busy inventing >>some rules, even if they are not very good they may atleast get this >>going again... >> >>Board again! >>This is the world as we know it, and I feel fine. >>There be pirates in this game, Yarrrrr! >>The coordinates of power. >>The Navigator > >I vote in favour of all the above-named proposals. I have a couple of minor >issues with the phrasing of the last one, but in the interests of >expediency I shall allow it to pass and propose the following rule myself: > I vote Aye, modulo spellings and typos when they actually enter into the rules. I'm afraid I cannot accept them entering with them in, I don't even want to *think* about how exploitable they might be. Did we ever get the rules that allowed movement on theBoard and suchlike passed? >---------- >The Navigator II > >If at any point a rule exists whose name ends with 'The Navigator', the >following two changes shall be made to the rules, overriding Rule 2, >Mutability of the Rules: > >1) The rule in question shall be altered to read as follows: > >"The duty of the Navigator shall be to make the contents of the List of >Locations available to all players upon request." > >2) The rule 'The Navigator II' shall be deleted from the ruleset. >---------- > Aye. > >I also propose a new rule: > >---------- >Casting Adrift > >If a player has not selected an initial location on the Board within three >days of the point at which that player could first have done so, any other >player may declare that player to be 'cast adrift' at any non-island >location on the board, which becomes the adrift player's new location. > >Rather than the starting situation specified in 'This is the world as we >know it, and I feel fine' and 'There be pirates in this game, Yarrrrr!', >the adrift player's location shall *not* be an island, and their ship shall >be a 'small plank of wood'. ---------- > > Aye again, and also to Sanity Check from the next post. From nomic-talk at srcf.ucam.org Wed Dec 22 12:21:01 2004 From: nomic-talk at srcf.ucam.org (Adam Biltcliffe) Date: Wed Dec 22 12:21:01 2004 Subject: [Nomic] notices of consensus Message-ID: This is a Notice of Consensus, printed on lime green paper, for the following rule, which shall now be added to the ruleset: ---------- The Navigator II If at any point a rule exists whose name ends with 'The Navigator', the following two changes shall be made to the rules, overriding Rule 2, Mutability of the Rules: 1) The rule in question shall be altered to read as follows: "The duty of the Navigator shall be to make the contents of the List of Locations available to all players upon request." 2) The rule 'The Navigator II' shall be deleted from the ruleset. ---------- This is a Notice of Consensus, printed on electric blue paper, for the following rule, which shall now be added to the ruleset: ---------- Casting Adrift If a player has not selected an initial location on the Board within three days of the point at which that player could first have done so, any other player may declare that player to be 'cast adrift' at any non-island location on the board, which becomes the adrift player's new location. Rather than the starting situation specified in 'This is the world as we know it, and I feel fine' and 'There be pirates in this game, Yarrrrr!', the adrift player's location shall *not* be an island, and their ship shall be a 'small plank of wood'. ---------- This is a Notice of Consensus, printed on shiny silver paper, for the following rule, which shall now be added to the ruleset: ---------- Sanity Check If the perception of the state of the game which is commonly held by all players is called into question by something which happened at least two weeks previously, the previous perception shall be held to be correct, even if it later shown to have been invalid. ---------- EE From nomic-talk at srcf.ucam.org Wed Dec 22 12:36:01 2004 From: nomic-talk at srcf.ucam.org (Adam Biltcliffe) Date: Wed Dec 22 12:36:01 2004 Subject: [Nomic] you lazy bastards Message-ID: Minister of Truth, are there any unresolved proposals apart from the ones Carrie posted last week? Chief Cashier, how much money is in my BANK account? Minister of Perspicuity, have there been any important game events so far? Clerk of the Vatican, have all pending invocations of judgement been resolved? EE From nomic-talk at srcf.ucam.org Fri Dec 24 02:40:02 2004 From: nomic-talk at srcf.ucam.org (Stuart Moore) Date: Fri Dec 24 02:40:02 2004 Subject: [Nomic] you lazy bastards In-Reply-To: References: Message-ID: <41CB8163.4000800@cam.ac.uk> Adam Biltcliffe wrote: > Minister of Truth, are there any unresolved proposals apart from the > ones Carrie posted last week? > > Chief Cashier, how much money is in my BANK account? I've put up a script at http://www.srcf.ucam.org/~stjm2/money.pl which will give the entire income from rule 20. Currently that stands at 84C. No one has spent any money yet, except for possibly me, depending on what people make of http://www.srcf.ucam.org/pipermail/nomic-talk/2004-October/000432.html Anyone got any opinions on that? > > Minister of Perspicuity, have there been any important game events so far? > > Clerk of the Vatican, have all pending invocations of judgement been > resolved? > > EE > > _______________________________________________ > Nomic-talk mailing list > Nomic-talk@srcf.ucam.org > http://www.srcf.ucam.org/mailman/listinfo/nomic-talk From nomic-talk at srcf.ucam.org Fri Dec 24 15:05:01 2004 From: nomic-talk at srcf.ucam.org (Adam Biltcliffe) Date: Fri Dec 24 15:05:01 2004 Subject: [Nomic] you lazy bastards In-Reply-To: <41CB8163.4000800@cam.ac.uk> References: <41CB8163.4000800@cam.ac.uk> Message-ID: On Dec 24 2004, Stuart Moore wrote: > No one has spent any money yet, except for possibly me, depending on > what people make of > http://www.srcf.ucam.org/pipermail/nomic-talk/2004-October/000432.html > > Anyone got any opinions on that? I was under the impression that that declaration was made before the rule allowing you to move was passed, and so couldn't be valid. N'est-ce pas? EE From nomic-talk at srcf.ucam.org Fri Dec 24 18:11:01 2004 From: nomic-talk at srcf.ucam.org (John-Joseph Wilks) Date: Fri Dec 24 18:11:01 2004 Subject: [Nomic] you lazy bastards In-Reply-To: Message-ID: >On Dec 24 2004, Stuart Moore wrote: > >>No one has spent any money yet, except for possibly me, depending on what >>people make of >>http://www.srcf.ucam.org/pipermail/nomic-talk/2004-October/000432.html >> >>Anyone got any opinions on that? > >I was under the impression that that declaration was made before the rule >allowing you to move was passed, and so couldn't be valid. N'est-ce pas? > >EE I thought the rule had been passed, but the Grid itself for him to move on didn't actually exist. JJ