Capture The Flag
Game Rules for the standard game of Capture The Flag (ie, how to play our main activity):
- Two teams, each with a flag and a place to keep it.
- Victory upon having both flags in your base, or the death of the opposing team.
- If a flag carrier is shot, the flag stays where it is (provided this place is not in the way of the general public) until someone picks it up and moves it.
- You may not move your own flag except to bring it back to your base (to prevent a team hiding their flag).
- The game will be played in rounds, with one-hit kills.
- Limb hits are a kill, immaterial of the position of the hit. However, hand shots count as gun shots if a weapon if in your hand.
- Players respawn after the end of the round.
- Players will be identified by the stylish coloured headbands they wear (which we shall provide), which will be taken off upon dying.
- Friendly fire kills.
- Blocking hits with weapons is allowed.
Other variants (eg, Deathmatch) are pretty much the same as their Unreal Tournament counterparts, due to a complete lack of imagination on the part of most of us.
Meta-Rules:
- CTF is only a game, and as such, should be played in approximately the same spirit that the Monster Raving Loony Party take towards elections. If someone shoots you, don't get angry; get even!
- The appearance of any bystanders (pheasants) within range of the weapons in play must stop the game immediately until they go away again.
- This is not a game of physical strength, hence no pushing, shoving, etc.
- CTF shall always welcome anyone as a new member.
- The Umpire shall have the ceremonial title of "Crispy Ambulance", and would be referred to in official stationary (if it existed) as Cyril.
- The VP shall have the ceremonial title of "Satin Black Tour Jacket (With Detachable Sleeves)", or "Silk" for short.
- Other committee posts, with similarly silly names, may be created when it is convenient to do so.
- Crispy Ambulances will probably be replaced sometimes, by, I suppose, some sort of election or Shady Cabal.
- The Crispy Ambulance is in general responsible for making sure e-mails get out on time, managing the website, enforcing the rules and providing a certain amount of weaponry for each meeting. It may delegate some of these duties if it wishes.
- Players can be blacklisted by the Crispy Ambulance for repeated failure to obey the rules. Hopefully this shall never actually be necessary.
- The loathsome Lortonoi of Ballybran IV are our mortal enemies, and can be recognised by their distinctive characteristic of being intelligent turtles. Any member of CTF spotting one of these insidious creatures should make silly faces at it until it goes away.* They are the only exception to rule 4.
- Under certain new legislation (to be brought in next parliament) Looking Like A Terrorist is now a CRIME, punishable by CRUCIFIXION. All participants shall therefore please refrain from doing anything stupid, like having beards with lighted cigars in them or shouting “Allah Akbar!” as they charge into the fray.
- Please attempt to avoid hitting the head or, uh, naughty bits. I am aware that such accuracy is difficult on a moving target, but try your hardest.
- CTF is not to be used as an excuse for any player's behaviour, nor are we responsible for any other groups of people wandering around with flags.
- You play CTF at your own risk. Be aware that there is the possibility of serious injury, as with all activities. While we try hard to minimise the risk, we are not infallible or omnipotent, and the possibility of accidents is there.
*Lortonoi are not to be confused with bystanders, etc.(or versa vice)
Standard Disclaimer
By turning up, you agree not to sue me. We are not responsible for any damage or distress caused to your computer, your mental or physical health, your worldly goods, or your goldfish.
Last updated 06/3/07