The Assassins' Guild: Mayweek 2006 Rulings and Clarifications
- This should go without saying, but players should avoid breaking any laws or college regulations in pursuit of their targets. Climbing over locked gates or fences in order to gain illegal access to an area is not permitted.
- Because it's just stupidly dangerous to attempt any sort of combat there, bouncy castles and the like are now out of bounds.
- Unsociable hours refer to the circumstance and not the specific time. Deliberately waking up a player you know to be recovering from a May Ball in order to kill them is considered antisocial.
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