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Contents
The Assassins' Guild: Michaelmas 2004 Weapon Rules
The Umpire
Contents
Introduction
Direct Weapons
Guns
Point Blank Shots
Water Weapons
Coshes And Clubs
Knives, Swords, Rabbits And Other Melee Weapons
Garottes
Grenades
Boulders, Safes, Pianos, Fridges
Indirect Weapons
Contact Poison
Poisoned Food And Drink
Special Letters
Bombs
Miscellany
Other Weapons
Shields
Disallowed Weapons
History
About this document ...
Martin O'Leary 2004-10-15